Matches in SemOpenAlex for { <https://semopenalex.org/work/W2025823144> ?p ?o ?g. }
Showing items 1 to 82 of
82
with 100 items per page.
- W2025823144 endingPage "237" @default.
- W2025823144 startingPage "237" @default.
- W2025823144 abstract "Action video games present players with complex visual environments and numerous visual and cognitive tasks to perform. Recent evidence has shown that action video game players (gamers) have improved attentional abilities compared to non-gamers. In a series of experiments we evaluated three aspects of attention and control in action video game players and non-gamers: a manual task switching paradigm investigated participants' ability to rapidly switch between a prepotent task and a novel one; an anti-cuing task assessed levels of control over voluntary and involuntary attention; and an illusory conjunction task provided an assessment of the speed and accuracy of conjoining shape and color to a location in space. When gamers were compared with non-gamers, they showed distinct advantages. Gamers had smaller task switching costs than non-gamers, indicating that they were able to disengage from irrelevant task processes more rapidly. The anti-cuing task revealed that gamers were faster at summoning voluntary attention and were better able to resist involuntary attention capture. Gamers also showed fewer illusory conjunctions than non-gamers, suggesting faster feature binding. Taken together, in the tasks reported here gamers seem to be more resistant to distraction, supporting an improvement in their ability to select the relevant information in their environment. In addition, the reduction in illusory conjunctions suggests that there is a general improvement in their speed of deployment of visual spatial attention." @default.
- W2025823144 created "2016-06-24" @default.
- W2025823144 creator A5019234859 @default.
- W2025823144 creator A5042199873 @default.
- W2025823144 creator A5046006910 @default.
- W2025823144 creator A5056945941 @default.
- W2025823144 creator A5075997827 @default.
- W2025823144 date "2010-03-22" @default.
- W2025823144 modified "2023-10-16" @default.
- W2025823144 title "Attention processes in action video game players" @default.
- W2025823144 doi "https://doi.org/10.1167/9.8.237" @default.
- W2025823144 hasPublicationYear "2010" @default.
- W2025823144 type Work @default.
- W2025823144 sameAs 2025823144 @default.
- W2025823144 citedByCount "1" @default.
- W2025823144 countsByYear W20258231442019 @default.
- W2025823144 crossrefType "journal-article" @default.
- W2025823144 hasAuthorship W2025823144A5019234859 @default.
- W2025823144 hasAuthorship W2025823144A5042199873 @default.
- W2025823144 hasAuthorship W2025823144A5046006910 @default.
- W2025823144 hasAuthorship W2025823144A5056945941 @default.
- W2025823144 hasAuthorship W2025823144A5075997827 @default.
- W2025823144 hasBestOaLocation W20258231441 @default.
- W2025823144 hasConcept C107457646 @default.
- W2025823144 hasConcept C121332964 @default.
- W2025823144 hasConcept C126139899 @default.
- W2025823144 hasConcept C154945302 @default.
- W2025823144 hasConcept C15744967 @default.
- W2025823144 hasConcept C162324750 @default.
- W2025823144 hasConcept C169760540 @default.
- W2025823144 hasConcept C169900460 @default.
- W2025823144 hasConcept C180747234 @default.
- W2025823144 hasConcept C187736073 @default.
- W2025823144 hasConcept C2775924081 @default.
- W2025823144 hasConcept C2776378700 @default.
- W2025823144 hasConcept C2780451532 @default.
- W2025823144 hasConcept C2780791683 @default.
- W2025823144 hasConcept C2986089797 @default.
- W2025823144 hasConcept C3018412434 @default.
- W2025823144 hasConcept C41008148 @default.
- W2025823144 hasConcept C49774154 @default.
- W2025823144 hasConcept C62520636 @default.
- W2025823144 hasConceptScore W2025823144C107457646 @default.
- W2025823144 hasConceptScore W2025823144C121332964 @default.
- W2025823144 hasConceptScore W2025823144C126139899 @default.
- W2025823144 hasConceptScore W2025823144C154945302 @default.
- W2025823144 hasConceptScore W2025823144C15744967 @default.
- W2025823144 hasConceptScore W2025823144C162324750 @default.
- W2025823144 hasConceptScore W2025823144C169760540 @default.
- W2025823144 hasConceptScore W2025823144C169900460 @default.
- W2025823144 hasConceptScore W2025823144C180747234 @default.
- W2025823144 hasConceptScore W2025823144C187736073 @default.
- W2025823144 hasConceptScore W2025823144C2775924081 @default.
- W2025823144 hasConceptScore W2025823144C2776378700 @default.
- W2025823144 hasConceptScore W2025823144C2780451532 @default.
- W2025823144 hasConceptScore W2025823144C2780791683 @default.
- W2025823144 hasConceptScore W2025823144C2986089797 @default.
- W2025823144 hasConceptScore W2025823144C3018412434 @default.
- W2025823144 hasConceptScore W2025823144C41008148 @default.
- W2025823144 hasConceptScore W2025823144C49774154 @default.
- W2025823144 hasConceptScore W2025823144C62520636 @default.
- W2025823144 hasIssue "8" @default.
- W2025823144 hasLocation W20258231441 @default.
- W2025823144 hasOpenAccess W2025823144 @default.
- W2025823144 hasPrimaryLocation W20258231441 @default.
- W2025823144 hasRelatedWork W1968338851 @default.
- W2025823144 hasRelatedWork W2000516981 @default.
- W2025823144 hasRelatedWork W2004381721 @default.
- W2025823144 hasRelatedWork W2013373646 @default.
- W2025823144 hasRelatedWork W2020956503 @default.
- W2025823144 hasRelatedWork W2086944834 @default.
- W2025823144 hasRelatedWork W2331967079 @default.
- W2025823144 hasRelatedWork W2481933101 @default.
- W2025823144 hasRelatedWork W2995404548 @default.
- W2025823144 hasRelatedWork W3216485742 @default.
- W2025823144 hasVolume "9" @default.
- W2025823144 isParatext "false" @default.
- W2025823144 isRetracted "false" @default.
- W2025823144 magId "2025823144" @default.
- W2025823144 workType "article" @default.