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- W4245785332 abstract "Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator’s perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. Key Features • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free AZRI maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book" @default.
- W4245785332 created "2022-05-12" @default.
- W4245785332 creator A5051696115 @default.
- W4245785332 date "2021-04-18" @default.
- W4245785332 modified "2023-09-27" @default.
- W4245785332 title "Game Anim" @default.
- W4245785332 doi "https://doi.org/10.1201/9781003147893" @default.
- W4245785332 hasPublicationYear "2021" @default.
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